Initially, the audience witnesses evocative gestural performance animation of the main character, fishbone queen, giving away precious gifts from her own body. Upon entering the virtual reality environment, the viewer is immersed in a living bodyscape. This project is originally designed to be displayed in an installation setting as a stop motion film and 3 virtual reality headsets which provide 3 different immersive experiences inside the main character. The design of puppets and sets are deeply inspired by marine biology with the usage of found pieces of jewelry and objects.
This animation was created for STUDIO i, the platform for inclusive culture initiated by two modern art museums in the Netherlands, the Stedelijk Museum Amsterdam and the Van Abbemuseum in Eindhoven. The goal of the animation is to call attention to the theme of inclusion, spread awareness and introduce inclusive thinking among museum workers. The design of the animation is clear and bright, and the characters were designed to be inclusive as well.
It was build to show the world where gravity changes. To make that possible, we build a cylinder structure made by steel frames that rotates 360 degrees, and we put a wooden made room set inside of it. When it rotates, the room inside of it also rotates and the props fall and swing. That helps to make look like as if the world changes its gravity. The room itself was designed very realistic that looks like real Japanese college student would living in. This gap between realistic scenery and unrealistic movement made the scene even more interesting.
A Logo Reveal for the famous Saudi football player Yasser Alqahtani. This personal brand represents two main aspects which are Yasser as a football player and Luxury products. Therefore to reveal this logo the motion designer needed to be in a neutral position between these two aspects. So he animated the revealing of the logo in an abstract way that represents the elements of it until the whole design was revealed.
A short stop motion animation about the rivalry between two father-son duos on who is the better fishing. Proving things may not always end the way they seem. The team was given the theme of fishing and thus had to weave a story from it. The basic idea of the plot was to create something which someone can watch and have some laughs. The story was written, scripted and storyboards were made. Set and characters were then created within the span of a week and a half by all the team members, guided by a faculty member.
Through capturing imagery of floating lights on street after midnight when the busy city was calming down, this video animation aspires to evoke a nostalgic sensibility for Macao, a tranquil peninsula in southern China near Hong Kong. As a reflection and questioning to the prosperous economic development in a city well-known for tourism industry, this work provokes the audiences into the search of the deeper meaning of life and happiness.